
Registered user since Tue 8 Jul 2025
Name:Mehmet Oguz Derin
Bio:
Oguz (Mehmet Oguz Derin, π± π°Όπ°π°π°π°) is a software data engineer serving as a technical specification editor for the WebGPU Shading Language at W3C. He has previously published research on volumetric data visualization, distributed processing using GPGPU interfaces, game engine integration, computer graphics, scientific visualization, and digitalization of historical scripts. He has also contributed to projects involving RISC-V development, a dataset for the Universal Dependencies project, and a keyboard for Keyman. In addition, he has experience developing mini-games and related tools.
Affiliation:Unaffiliated
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ICFP/SPLASH 2025-profile
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